Set:
Conspiracy: Take the Crown
Type:
Creature — Goblin Rogue
Rarity:
Common
Cost:
{3}{R}
Whenever Goblin Racketeer attacks, you may goad target creature defending player controls. (Un...
Set:
Morningtide
Type:
Creature — Goblin Rogue
Rarity:
Rare
Cost:
{2}{B}
Auntie's Snitch can't block.Prowl {1}{B} (You may cast this for its prowl cost if you dealt combat damage to a ...
Set:
Mercadian Masques
Type:
Creature — Goblin Rogue
Rarity:
Uncommon
Cost:
{2}{R}
{1}{R}, Sacrifice a Goblin: Arms Dealer deals 4 damage to target creature.
He has the weapons, he has...
Set:
Magic 2012
Type:
Creature — Goblin Rogue
Rarity:
Common
Cost:
{1}{R}
{T}: Target creature with power 2 or less can't be blocked this turn.
"The best way over the mountain is throu...
Set:
Lorwyn
Type:
Creature — Goblin Rogue
Rarity:
Common
Cost:
{4}{B}
When Warren Pilferers enters the battlefield, return target creature card from your graveyard to your hand. If tha...
Set:
Lorwyn
Type:
Creature — Goblin Rogue
Rarity:
Uncommon
Cost:
{1}{B}
As an additional cost to cast this spell, reveal a Goblin card from your hand or pay {3}.Fear (This creature can...
Set:
Guildpact
Type:
Creature — Goblin Rogue
Rarity:
Common
Cost:
{1}{R}
When Tin Street Hooligan enters the battlefield, if {G} was spent to cast it, destroy target artifact.
"Rauck-C...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '