Set:
Fifth Dawn
Type:
Sorcery
Rarity:
Common
Cost:
{3}{R}{R}
Add {R} for each tapped land your opponents control.
The Quicksilver Sea hissed and bubbled at the indignity. The Vulshok s...
Set:
Fifth Dawn
Type:
Creature — Elemental
Rarity:
Rare
Cost:
{5}{G}{G}
When Tornado Elemental enters the battlefield, it deals 6 damage to each creature with flying.You may have Torna...
Set:
Fifth Dawn
Type:
Artifact
Rarity:
Uncommon
Cost:
{4}
Tap two untapped artifacts you control: Untap target artifact.
Those near the clock don't hear it anymore, but their every mov...
Set:
Fifth Dawn
Type:
Artifact
Rarity:
Uncommon
Cost:
{2}
{T}, Sacrifice an artifact: Target player mills three cards.Whenever an artifact enters the battlefield, you may untap Grindin...
Set:
Fifth Dawn
Type:
Instant
Rarity:
Rare
Cost:
{1}{B}
Choose one —• Sacrifice any number of creatures. You gain 3 life for each sacrificed creature.• Pay X life, then look at the top...
Set:
Fifth Dawn
Type:
Artifact
Rarity:
Rare
Cost:
{7}
{T}: Create a 2/2 colorless Pincher creature token.Whenever an artifact is put into a graveyard from the battlefield, you may unta...
Set:
Fifth Dawn
Type:
Creature — Human Shaman
Rarity:
Uncommon
Cost:
{1}{G}{G}
When Eternal Witness enters the battlefield, you may return target card from your graveyard to your hand....
Set:
Fifth Dawn
Type:
Sorcery
Rarity:
Rare
Cost:
{3}{U}{U}
Search target opponent's library for an artifact card and put that card onto the battlefield under your control. Then that pl...
Set:
Fifth Dawn
Type:
Artifact — Equipment
Rarity:
Common
Cost:
{2}
Equipped creature gets +1/+0 for each artifact you control.{B}{B}: Attach Cranial Plating to target creature you con...
Set:
Fifth Dawn
Type:
Artifact Creature — Construct
Rarity:
Rare
Cost:
{9}
Sunburst (This enters the battlefield with a +1/+1 counter on it for each color of mana spent to cast it.){4}...
Set:
Fifth Dawn
Type:
Artifact
Rarity:
Rare
Cost:
{8}
If a player would draw a card, that player skips that draw instead.At the beginning of each end step, each player sacrifices a per...
Set:
Fifth Dawn
Type:
Artifact — Equipment
Rarity:
Common
Cost:
{2}
Equipped creature has first strike.{R}{R}: Attach Sparring Collar to target creature you control.Equip {1} ({1}: Att...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '