Set:
Fallen Empires
Type:
Instant
Rarity:
Common
Cost:
{U}
Until end of turn, whenever a player taps an Island for mana, that player adds an additional {U}.
"By the time their enemies ...
Set:
Fallen Empires
Type:
Instant
Rarity:
Common
Cost:
{U}
Until end of turn, whenever a player taps an Island for mana, that player adds an additional {U}.
"May Svyelun and her tides ...
Set:
Fallen Empires
Type:
Creature — Goblin
Rarity:
Rare
Cost:
{2}{R}
Islandwalk (This creature can't be blocked as long as defending player controls an Island.)At the beginning of eac...
Set:
Fallen Empires
Type:
Creature — Goblin Shaman
Rarity:
Common
Cost:
{R}
Sacrifice a Goblin: Regenerate target creature.
The Chirurgeons patched up their fallen comrades with a grue...
Set:
Fallen Empires
Type:
Sorcery
Rarity:
Common
Cost:
{R}
As an additional cost to cast this spell, sacrifice a Goblin.Goblin Grenade deals 5 damage to any target.
"Without their mass...
Set:
Fallen Empires
Type:
Sorcery
Rarity:
Common
Cost:
{R}
As an additional cost to cast this spell, sacrifice a Goblin.Goblin Grenade deals 5 damage to any target.
"I don't suppose we...
Set:
Fallen Empires
Type:
Sorcery
Rarity:
Common
Cost:
{B}{B}
Target player discards two cards at random.
"The eerie, wailing Hymn caused insanity even in hardened warriors." —*Sarpadi...
Set:
Fallen Empires
Type:
Sorcery
Rarity:
Common
Cost:
{B}{B}
Target player discards two cards at random.
Knowing the Hymn's power, the followers of Leitbur carefully guarded their pil...
Set:
Fallen Empires
Type:
Creature — Elf
Rarity:
Rare
Cost:
{1}{G}
At the beginning of your upkeep, put a spore counter on Elvish Farmer.Remove three spore counters from Elvish Farmer:...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '