Set:
Eighth Edition
Type:
Creature — Elf Scout
Rarity:
Common
Cost:
{2}{G}
When Wood Elves enters the battlefield, search your library for a Forest card, put that card onto the battlef...
Set:
Eighth Edition
Type:
Land — Urza’s Tower
Rarity:
Uncommon
{T}: Add {C}. If you control an Urza's Mine and an Urza's Power-Plant, add {C}{C}{C} instead.
Set:
Eighth Edition
Type:
Sorcery
Rarity:
Uncommon
Cost:
{2}{B}{B}
Search your library for a card, put that card into your hand, then shuffle.
The best ideas often come from the worst ...
Set:
Eighth Edition
Type:
Artifact
Rarity:
Rare
Cost:
{2}
At the beginning of each player's draw step, if Howling Mine is untapped, that player draws an additional card.
Legend has it ...
Set:
Eighth Edition
Type:
Creature — Human Soldier
Rarity:
Rare
Cost:
{2}{W}
{T}: Destroy target creature with power 4 or greater.
A fool knows no fear. A hero shows no fear.
Set:
Eighth Edition
Type:
Sorcery
Rarity:
Common
Cost:
{2}{B}
Target opponent reveals their hand. You choose a card from it. That player discards that card.
"Human tenderness is simply...
Set:
Eighth Edition
Type:
Creature — Zombie
Rarity:
Rare
Cost:
{1}{B}{B}
Other Zombie creatures get +1/+1.{1}{B}, {T}: Return target Zombie card from your graveyard to your hand.
"I co...
Set:
Eighth Edition
Type:
Instant
Rarity:
Uncommon
Cost:
{3}{R}
Destroy all Islands.
"When every reef is bared and every wave is dust—only then shall I rest."
Set:
Eighth Edition
Type:
Sorcery
Rarity:
Common
Cost:
{1}{G}
Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.
Nature grows solutions...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '