Set:
Duel Decks: Izzet vs. Golgari
Type:
Enchantment — Aura
Rarity:
Common
Cost:
{1}{B}
Enchant creatureWhen a creature dies, destroy enchanted creature.
The demon's yoke is part leash...
Set:
Duel Decks: Izzet vs. Golgari
Type:
Instant
Rarity:
Common
Cost:
{1}{R}
Replicate {1}{R} (When you cast this spell, copy it for each time you paid its replicate cost. You may choo...
Set:
Duel Decks: Izzet vs. Golgari
Type:
Creature — Elemental
Rarity:
Rare
Cost:
{4}{B/G}{B/G}{B/G}
TrampleAt the beginning of your upkeep, sacrifice a creature. You gain life equal to...
Set:
Duel Decks: Izzet vs. Golgari
Type:
Creature — Djinn
Rarity:
Rare
Cost:
{5}{U/R}{U/R}
({U/R} can be paid with either {U} or {R}.)FlyingEach instant and sorcery spell you cast has ...
Set:
Duel Decks: Izzet vs. Golgari
Type:
Sorcery
Rarity:
Uncommon
Cost:
{2}{U}
Target player shuffles their graveyard into their library.
Leave the door to the past even slightly ajar ...
Set:
Duel Decks: Izzet vs. Golgari
Type:
Creature — Goblin Wizard
Rarity:
Common
Cost:
{U}{R}
Instant and sorcery spells you cast cost {1} less to cast.
When asked how much power is re...
Set:
Duel Decks: Izzet vs. Golgari
Type:
Creature — Spirit
Rarity:
Uncommon
Cost:
{B}
{B}, Sacrifice a creature: Target creature gets -1/-1 until end of turn.
"Look at her, once filled...
Set:
Duel Decks: Izzet vs. Golgari
Type:
Sorcery
Rarity:
Uncommon
Cost:
{2}{B}{B}
Return target creature card from your graveyard to the battlefield. If {G} was spent to cast this spel...
Set:
Duel Decks: Izzet vs. Golgari
Type:
Land
Rarity:
Common
Tranquil Thicket enters the battlefield tapped.{T}: Add {G}.Cycling {G} ({G}, Discard this card: Draw a card.)
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '