Set:
Dominaria United
Type:
Enchantment
Rarity:
Mythic
Cost:
{3}{U}
Whenever you cast a spell that targets only a single artifact or creature you control, create a token that's a copy ...
Set:
Dominaria United
Type:
Sorcery
Rarity:
Uncommon
Cost:
{3}{B}
Kicker {2}{W} (You may pay an additional {2}{W} as you cast this spell.) Return target creature card from your gravey...
Set:
Dominaria United
Type:
Creature — Angel
Rarity:
Mythic
Cost:
{2}{W}{W}
Flying Once during each of your turns, you may play a land card from your graveyard or cast a permanent spe...
Set:
Dominaria United
Type:
Legendary Creature — Elf Artificer
Rarity:
Rare
Cost:
{1}{R}{G}
Tap an untapped nontoken artifact you control: Add {G}. Tap two untapped nontoken artifacts ...
Set:
Dominaria United
Type:
Legendary Creature — Human Knight
Rarity:
Rare
Cost:
{4}{W}
First strike, vigilance, lifelink When Danitha, Benalia's Hope enters the battlefield, you may ...
Set:
Dominaria United
Type:
Legendary Creature — Phyrexian Human
Rarity:
Uncommon
Cost:
{W}{W}{B}
Menace (This creature can't be blocked except by two or more creatures.) {W}{B}, {T},...
Set:
Dominaria United
Type:
Legendary Artifact — Vehicle
Rarity:
Mythic
Cost:
{2}
Flying As long as Weatherlight Compleated has four or more phyresis counters on it, it's a Phyrexian ...
Set:
Dominaria United
Type:
Artifact Creature — Golem
Rarity:
Uncommon
Cost:
{1}
Defender {2}: Until end of turn, target creature with defender gains haste, can attack as though it di...
Set:
Dominaria United
Type:
Legendary Creature — Goblin
Rarity:
Uncommon
Cost:
{1}{R}{G}{G}
Menace (This creature can't be blocked except by two or more creatures.) Whenever Rulik Mon...
Set:
Dominaria United
Type:
Legendary Creature — Zombie Wizard
Rarity:
Rare
Cost:
{2}{W}{B}
Vigilance, ward {2} Other zombies you control have vigilance. Whenever another legendary cre...
Set:
Dominaria United
Type:
Artifact — Equipment
Rarity:
Uncommon
Cost:
{2}
Equipped creature gets +2/+1. As long as equipped creature is legendary, it has trample and haste. Equip {...
Set:
Dominaria United
Type:
Legendary Creature — Human Wizard
Rarity:
Rare
Cost:
{1}{B}
At the beginning of each end step, if a player discarded a card this turn, create a 1/1 black Bi...
Set:
Dominaria United
Type:
Legendary Creature — Human Wizard
Rarity:
Mythic
Cost:
{W}{U}{B}
Flying Enchantment creatures you control have deathtouch, lifelink, and hexproof. {1}{W}:...
Set:
Dominaria United
Type:
Enchantment — Saga
Rarity:
Mythic
Cost:
{5}{G}{G}
Read ahead (Choose a chapter and start with that many lore counters. Add one after your draw step. Skipped...
Set:
Dominaria United
Type:
Legendary Creature — Human Wizard
Rarity:
Rare
Cost:
{1}{B}
At the beginning of each end step, if a player discarded a card this turn, create a 1/1 black Bi...
Set:
Dominaria United
Type:
Legendary Creature — Elemental Demon
Rarity:
Mythic
Cost:
{2}{U}{B}{R}
At the beginning of your end step, choose one that hasn't been chosen — • Draw a car...
Set:
Dominaria United
Type:
Creature — Human Soldier
Rarity:
Rare
Cost:
{1}{W}
Enlist (As this creature attacks, you may tap a nonattacking creature you control without summoning sickn...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '