Set:
Innistrad: Midnight Hunt
Type:
Creature — Human Wizard
Rarity:
Common
Cost:
{B}
{2}{B}, Sacrifice another creature. Draw a card, then transform Ecstatic Awakener. Activate only on...
Set:
Strixhaven: School of Mages
Type:
Creature — Demon
Rarity:
Uncommon
Cost:
{1}{B}{B/G}{G}
At the beginning of your upkeep, sacrifice a creature.When you sacrifice Daemogoth Woe-Eat...
Set:
Commander Legends
Type:
Legendary Creature — Demon
Rarity:
Mythic
Cost:
{B}{B}{R}{R}
You can't cast this spell unless an opponent lost life this turn.Flying, trampleCreature spell...
Set:
Theros Beyond Death
Type:
Enchantment Creature — Demon
Rarity:
Rare
Cost:
{2}{B}{B}
FlyingWhenever another nontoken creature you control dies, you may exile it. If you do, create ...
Set:
Jumpstart
Type:
Creature — Demon
Rarity:
Rare
Cost:
{4}{B}{B}
DeathtouchWhenever another nontoken creature dies, you may draw a card.
"He is judge, jury, and executioner because h...
Set:
Core Set 2021
Type:
Creature — Demon
Rarity:
Uncommon
Cost:
{4}{B}{B}
As an additional cost to cast this spell, sacrifice a creature.FlyingTrample (This creature can deal excess c...
Set:
Commander 2020
Type:
Creature — Demon
Rarity:
Rare
Cost:
{4}{B}{B}
Delve (Each card you exile from your graveyard while casting this spell pays for {1}.)If a creature card with fl...
Set:
Theros Beyond Death Prerelease Promos
Type:
Enchantment Creature — Demon
Rarity:
Rare
Cost:
{2}{B}{B}
FlyingWhenever another nontoken creature you control dies, you may exile it. ...
Set:
Theros Beyond Death
Type:
Creature — Demon
Rarity:
Rare
Cost:
{5}{B}{B}
Flying, trampleWhenever Demon of Loathing deals combat damage to a player, that player sacrifices a creatur...
Set:
Born of the Gods
Type:
Creature — Demon
Rarity:
Rare
Cost:
{5}{B}{B}
Flying{B}, Sacrifice another creature: Regenerate Eater of Hope.{2}{B}, Sacrifice two other creatures: Destroy...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '