Set:
Modern Horizons
Type:
Creature — Human Wizard
Rarity:
Uncommon
Cost:
{2}{U}
When Tribute Mage enters the battlefield, you may search your library for an artifact card with mana va...
Set:
Theros
Type:
Creature — Zombie
Rarity:
Common
Cost:
{3}{B}{B}
When Gray Merchant of Asphodel enters the battlefield, each opponent loses X life, where X is your devotion to black....
Set:
Fate Reforged
Type:
Creature — Cat
Rarity:
Uncommon
Cost:
{2}{G}{G}
{1}{G}: You may return another creature you control to its owner's hand. If you do, Temur Sabertooth gains inde...
Set:
Battle for Zendikar
Type:
Creature — Eldrazi
Rarity:
Uncommon
Cost:
{7}
Whenever Bane of Bala Ged attacks, defending player exiles two permanents they control.
The continent of Ba...
Set:
Rivals of Ixalan
Type:
Creature — Vampire Knight
Rarity:
Uncommon
Cost:
{2}{W}
When Forerunner of the Legion enters the battlefield, you may search your library for a Vampire card...
Set:
Dominaria United
Type:
Creature — Phyrexian Wurm
Rarity:
Rare
Cost:
{3}{G}{G}
Trample As an additional cost to cast green permanent spells, you may pay 2 life. Those spells cost {...
Set:
Commander Legends: Battle for Baldur's Gate
Type:
Creature — Human Artificer
Rarity:
Common
Cost:
{2}{R}
Whenever one or more artifacts enter the battlefield under your control, I...
Set:
Commander Legends: Battle for Baldur's Gate
Type:
Creature — Human Rogue Assassin
Rarity:
Rare
Cost:
{3}{B}
When Ravenloft Adventurer enters the battlefield, you take the initiati...
Set:
Dungeons & Dragons: Adventures in the Forgotten Realms
Type:
Creature — Dog
Rarity:
Rare
Cost:
{1}{W}
VigilanceWhen Loyal Warhound enters the battlefield, if an opponent contr...
Set:
Commander Legends
Type:
Creature — Elf Druid
Rarity:
Common
Cost:
{G}
{T}: Add {G}.
"We could no more abandon the forest than the stars could abandon the night sky."
Set:
Commander Legends
Type:
Creature — Elf Warrior
Rarity:
Uncommon
Cost:
{2}{G}
Other Elves you control get +1/+1.{G}, {T}: Create a 1/1 green Elf Warrior creature token.
In a cultur...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '