Set:
Conspiracy
Type:
Artifact Creature — Construct
Rarity:
Rare
Cost:
{2}
Reveal Lore Seeker as you draft it. After you draft Lore Seeker, you may add a booster pack to the draft. (Yo...
Set:
Aether Revolt
Type:
Artifact Creature — Construct
Rarity:
Uncommon
Cost:
{4}
Whenever you activate an ability of an artifact or creature that isn't a mana ability, Crackdown Const...
Set:
Aether Revolt
Type:
Artifact Creature — Construct
Rarity:
Rare
Cost:
{1}
{3}{U}, {T}, Tap X untapped artifacts you control: Look at the top X cards of your library. Put one of the...
Set:
Conspiracy
Type:
Artifact Creature — Construct
Rarity:
Rare
Cost:
{7}
Reveal Aether Searcher as you draft it. Reveal the next card you draft and note its name.When Aether Searcher...
Set:
Time Spiral Timeshifted
Type:
Artifact Creature — Construct
Rarity:
Rare
Cost:
{4}
Mindless Automaton enters the battlefield with two +1/+1 counters on it.{1}, Discard a card: Put...
Set:
Dominaria
Type:
Artifact Creature — Construct
Rarity:
Common
Cost:
{3}
When Skittering Surveyor enters the battlefield, you may search your library for a basic land card, reveal i...
Set:
Mirrodin
Type:
Artifact Creature — Construct
Rarity:
Rare
Cost:
{6}
Triskelion enters the battlefield with three +1/+1 counters on it.Remove a +1/+1 counter from Triskelion: It de...
Set:
Aether Revolt
Type:
Artifact Creature — Construct
Rarity:
Common
Cost:
{5}
When Reservoir Walker enters the battlefield, you gain 3 life and get {E}{E}{E} (three energy counters)....
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '