Set:
Commander Anthology
Type:
Creature — Shapeshifter
Rarity:
Rare
Cost:
{2}{W}
Changeling (This card is every creature type.){X}: Until end of turn, creatures you control have base p...
Set:
Commander Anthology
Type:
Creature — Djinn
Rarity:
Rare
Cost:
{4}{U}{U}
Flying{T}: Exchange control of two target nonlegendary creatures. You can't activate this ability during co...
Set:
Commander Anthology
Type:
Legendary Creature — Insect Shaman
Rarity:
Mythic
Cost:
{3}{B}{G}
FlyingWhenever a player sacrifices another permanent, put a +1/+1 counter on each creat...
Set:
Commander Anthology
Type:
Creature — Plant Zombie
Rarity:
Rare
Cost:
{3}{B}{G}
FlyingWhenever a card is put into an opponent's graveyard from anywhere, put a +1/+1 counter on Vult...
Set:
Commander Anthology
Type:
Creature — Elemental
Rarity:
Rare
Cost:
{5}{G}{G}{G}
At the beginning of each upkeep, create a 1/1 green Saproling creature token.
Left to itself, nature...
Set:
Commander Anthology
Type:
Sorcery
Rarity:
Rare
Cost:
{X}{G}
Choose an opponent. You and that player each create an X/X green Treefolk creature token.Choose an opponent. You and th...
Set:
Commander Anthology
Type:
Artifact
Rarity:
Rare
Cost:
{2}
{T}, Exile Surveyor's Scope: Search your library for up to X basic land cards, where X is the number of players who contr...
Set:
Commander Anthology
Type:
Sorcery
Rarity:
Rare
Cost:
{2}{G}{G}
Destroy all creatures with flying.
Urza tried to rule the air, but Gaea taught him that she controlled all the eleme...
Set:
Commander Anthology
Type:
Land
Rarity:
Uncommon
Seaside Citadel enters the battlefield tapped.{T}: Add {G}, {W}, or {U}.
For wisdom's sake, it was built high to gaze on all things. ...
Set:
Commander Anthology
Type:
Creature — Elemental Beast
Rarity:
Rare
Cost:
{5}{G}
When Grave Sifter enters the battlefield, each player chooses a creature type and returns any number...
Set:
Commander Anthology
Type:
Creature — Vampire Warrior
Rarity:
Rare
Cost:
{5}{B}{B}
FlyingWhenever Butcher of Malakir or another creature you control dies, each opponent sacrifices ...
Set:
Commander Anthology
Type:
Land
Rarity:
Common
{T}: Add {C}.{1}, {T}: Add one mana of any color in your commander's color identity. If you spend this mana to cast your commander, it ...
Set:
Commander Anthology
Type:
Creature — Elf Warrior
Rarity:
Rare
Cost:
{G}{G}
{1}{G}, Sacrifice Viridian Zealot: Destroy target artifact or enchantment.
"I will fight only the way na...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '