Set:
Commander 2020
Type:
Creature — Spirit
Rarity:
Rare
Cost:
{2}{U}{U}
FlyingProwess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)Whenever you ...
Set:
Commander 2020
Type:
Creature — Human Wizard
Rarity:
Rare
Cost:
{2}{U}
FlashWhen Portal Mage enters the battlefield during the declare attackers step, you may reselect which playe...
Set:
Commander 2020
Type:
Enchantment
Rarity:
Uncommon
Cost:
{2}{U}
Creatures can't attack you unless their controller pays {2} for each creature they control that's attacking you.
"Th...
Set:
Commander 2020
Type:
Sorcery
Rarity:
Rare
Cost:
{3}{W}{W}
Create five 1/1 white Human creature tokens. If this spell was cast from a graveyard, create ten of those tokens instead....
Set:
Commander 2020
Type:
Tribal Enchantment — Elemental
Rarity:
Rare
Cost:
{1}{W}
Whenever you draw a card, you may put a hoofprint counter on Hoofprints of the Stag.{2}{W}, Remove fo...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '