Set:
Commander 2020
Type:
Land
Rarity:
Rare
{T}: Add one mana of any color that a land an opponent controls could produce.
"It was a strange morning. When we awoke, we found our trees tr...
Set:
Commander 2020
Type:
Creature — Hydra
Rarity:
Rare
Cost:
{X}{G}
Hungering Hydra enters the battlefield with X +1/+1 counters on it.Hungering Hydra can't be blocked by more than on...
Set:
Commander 2020
Type:
Creature — Badger Dinosaur
Rarity:
Rare
Cost:
{3}{R}
Whenever you discard a creature card, put a +1/+1 counter on Surly Badgersaur.Whenever you discard a land...
Set:
Commander 2020
Type:
Legendary Planeswalker — Ajani
Rarity:
Mythic
Cost:
{4}{G}{W}
+2: Reveal the top three cards of your library. Put all nonland permanent cards revealed this wa...
Set:
Commander 2020
Type:
Instant
Rarity:
Uncommon
Cost:
{2}{G}
Destroy target permanent. Its controller creates a 3/3 green Beast creature token.
"Monsters dwell in every heart. We on...
Set:
Commander 2020
Type:
Land
Rarity:
Rare
Hideaway (This land enters the battlefield tapped. When it does, look at the top four cards of your library, exile one face down, then put the...
Set:
Commander 2020
Type:
Land
Rarity:
Rare
Hideaway (This land enters the battlefield tapped. When it does, look at the top four cards of your library, exile one face down, then put the...
Set:
Commander 2020
Type:
Creature — Merfolk Rogue
Rarity:
Rare
Cost:
{1}{G/U}{G/U}
Islandwalk (This creature can't be blocked as long as defending player controls an Island.)Whenever ...
Set:
Commander 2020
Type:
Instant
Rarity:
Rare
Cost:
{3}{B}
If you control a commander, you may cast this spell without paying its mana cost.Exile target creature.
Otrimi was disappoin...
Set:
Commander 2020
Type:
Legendary Enchantment Creature — God
Rarity:
Mythic
Cost:
{3}{G}{W}
IndestructibleAs long as your devotion to green and white is less than seven, Karametra is...
Set:
Commander 2020
Type:
Sorcery
Rarity:
Rare
Cost:
{X}{B}{B}{G}
Destroy each nonland permanent with mana value X or less.
Golgari reclaimers resent the gorgons, begrudging the loss o...
Set:
Commander 2020
Type:
Instant
Rarity:
Rare
Cost:
{2}{W}
Strive — This spell costs {1}{W} more to cast for each target beyond the first.Choose any number of target opponents. Create...
Set:
Commander 2020
Type:
Enchantment
Rarity:
Mythic
Cost:
{4}{B}{G}
When Deadbridge Chant enters the battlefield, mill ten cards.At the beginning of your upkeep, choose a card at rand...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '