Set:
Champions of Kamigawa
Type:
Enchantment
Rarity:
Uncommon
Cost:
{2}{W}
Creatures can't attack you unless their controller pays {2} for each creature they control that's attacking y...
Set:
Champions of Kamigawa
Type:
Instant
Rarity:
Common
Cost:
{1}{W}
Untap all creatures you control. Samurai creatures you control get +1/+1 until end of turn.
"General Takeno glared ...
Set:
Champions of Kamigawa
Type:
Legendary Land
Rarity:
Rare
{T}: Add {U}.{U}, {T}: Untap target legendary permanent.
Its students graduate the school and enter history.
Set:
Champions of Kamigawa
Type:
Legendary Creature — Rat Rogue
Rarity:
Rare
Cost:
{3}{B}{B}
All Rats have fear.{T}, Sacrifice a Rat: Create X 1/1 black Rat creature tokens, where X is...
Set:
Champions of Kamigawa
Type:
Legendary Creature — Human Samurai
Rarity:
Rare
Cost:
{5}{W}{W}
Vigilance, indestructibleBushido 5 (Whenever this creature blocks or becomes blocked, i...
Set:
Champions of Kamigawa
Type:
Artifact
Rarity:
Uncommon
Cost:
{1}
{1}: Look at the top three cards of your library, then put them back in any order.{T}: Draw a card, then put Sensei...
Set:
Champions of Kamigawa
Type:
Sorcery — Arcane
Rarity:
Common
Cost:
{2}{B}{B}
As an additional cost to cast this spell, you may sacrifice any number of Spirits.Target player loses 2...
Set:
Champions of Kamigawa
Type:
Creature — Human Monk
Rarity:
Rare
Cost:
{1}{G}
{T}: You may put a land card from your hand onto the battlefield. If you control ten or more lands, fli...
Set:
Champions of Kamigawa
Type:
Creature — Spirit
Rarity:
Common
Cost:
{2}{B}
FlyingWhenever you cast a Spirit or Arcane spell, target creature gains fear until end of turn. (It can't...
Set:
Champions of Kamigawa
Type:
Sorcery
Rarity:
Common
Cost:
{2}{R}
Destroy target land.
"The kami struck with gouts of fire, showers of rock, and the combined rage of the spirit worl...
Set:
Champions of Kamigawa
Type:
Creature — Human Samurai
Rarity:
Common
Cost:
{3}{W}
FlyingBushido 1 (Whenever this creature blocks or becomes blocked, it gets +1/+1 until end of turn...
Set:
Champions of Kamigawa
Type:
Enchantment — Aura
Rarity:
Uncommon
Cost:
{U}{U}
Enchant creature{1}, Tap an untapped creature you control: Untap enchanted creature.
"Lies and deceit ...
Set:
Champions of Kamigawa
Type:
Legendary Land
Rarity:
Rare
{T}: Add {W}.{W}, {T}: Prevent the next 2 damage that would be dealt to target legendary creature this turn.
Since the war be...
Set:
Champions of Kamigawa
Type:
Artifact — Equipment
Rarity:
Rare
Cost:
{4}
Equipped creature has shroud. (It can't be the target of spells or abilities.)Prevent all combat damage tha...
Set:
Champions of Kamigawa
Type:
Creature — Rat Samurai
Rarity:
Common
Cost:
{2}{B}
Bushido 1 (Whenever this creature blocks or becomes blocked, it gets +1/+1 until end of turn.)
"Some...
Set:
Champions of Kamigawa
Type:
Creature — Spirit
Rarity:
Uncommon
Cost:
{2}{B}
Whenever you cast a Spirit or Arcane spell, target opponent loses 1 life and you gain 1 life.Soulshift ...
Set:
Champions of Kamigawa
Type:
Creature — Spirit
Rarity:
Common
Cost:
{6}{G}
Menace (This creature can't be blocked except by two or more creatures.)Soulshift 6 (When this creature d...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '