Set:
Core Set 2020
Type:
Creature — Centaur Warrior
Rarity:
Common
Cost:
{2}{G}
"The centaurs are truly free. Never will they be tamed by temptation or controlled by fear. They live in...
Set:
Journey into Nyx
Type:
Creature — Centaur Warrior
Rarity:
Rare
Cost:
{3}{G}
Vigilance, trampleOther Centaur creatures you control get +1/+1 and have vigilance and trample.
The ren...
Set:
Theros
Type:
Creature — Centaur Warrior
Rarity:
Common
Cost:
{2}{G}
Khestes the Adamant, the Champion's closest ally among the centaurs, took one stone to his shoulder and another...
Set:
Born of the Gods
Type:
Creature — Centaur Warrior
Rarity:
Common
Cost:
{G}{G}
The girl who would become the Champion of the Sun hacked furiously at the practice dummy. At last she...
Set:
Magic Origins
Type:
Creature — Centaur Warrior
Rarity:
Common
Cost:
{3}{G}
Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)Renown 1 (When this c...
Set:
Core Set 2019
Type:
Creature — Centaur Warrior
Rarity:
Common
Cost:
{2}{G}
"The centaurs are truly free. Never will they be tamed by temptation or controlled by fear. They live in...
Set:
Born of the Gods
Type:
Creature — Centaur Warrior
Rarity:
Common
Cost:
{3}{G}
Inspired — Whenever Pheres-Band Tromper becomes untapped, put a +1/+1 counter on it.
Trompers are the...
Set:
Journey into Nyx
Type:
Creature — Centaur Warrior
Rarity:
Common
Cost:
{4}{G}
Heroic — Whenever you cast a spell that targets Pheres-Band Thunderhoof, put two +1/+1 counters on Ph...
Set:
Born of the Gods
Type:
Creature — Centaur Warrior
Rarity:
Uncommon
Cost:
{5}{G}
Inspired — Whenever Pheres-Band Raiders becomes untapped, you may pay {2}{G}. If you do, create a 3...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '