Set:
Magic 2013
Type:
Creature — Boar
Rarity:
Common
Cost:
{3}{R}
Intimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.)
...
Set:
Magic 2014
Type:
Creature — Boar
Rarity:
Common
Cost:
{2}{G}
Sacrifice Brindle Boar: You gain 4 life.
"Tell the cooks to prepare the fires. Tonight we feast!" —Tolar Wolfbrother, ...
Set:
Core Set 2019
Type:
Creature — Boar
Rarity:
Common
Cost:
{3}{G}
Bristling Boar can't be blocked by more than one creature.
"Nicol Bolas destroyed my world. I owe it to Skalla to c...
Set:
Eternal Masters
Type:
Creature — Boar
Rarity:
Uncommon
Cost:
{1}{G}
Flinthoof Boar gets +1/+1 as long as you control a Mountain.{R}: Flinthoof Boar gains haste until end of turn. ...
Set:
Magic 2013
Type:
Creature — Boar
Rarity:
Uncommon
Cost:
{1}{G}
Flinthoof Boar gets +1/+1 as long as you control a Mountain.{R}: Flinthoof Boar gains haste until end of turn. (It c...
Set:
Avacyn Restored
Type:
Creature — Boar
Rarity:
Common
Cost:
{3}{G}
"I killed one and found bricks and bones in its belly. It had eaten a whole cottage, thatch and all." —Paulin, So...
Set:
Journey into Nyx
Type:
Creature — Boar
Rarity:
Common
Cost:
{3}{R}
Intimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with...
Set:
Magic Origins
Type:
Creature — Boar
Rarity:
Common
Cost:
{4}{R}
As long as it's your turn, Prickleboar gets +2/+0 and has first strike. (It deals combat damage before creatures wi...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '