Set:
Bloomburrow Tokens
Type:
Token Creature — Bat
Rarity:
Common
Flying
Reverse Type:
Token Creature — Rabbit Soldier
When this creature enters, target creature you control gets ...
Set:
Bloomburrow Tokens
Type:
Emblem
Rarity:
Common
Instant and sorcery spells you cast have storm.
Reverse Type:
Token Creature — Squirrel Warrior
When this creature enters, you ...
Set:
Bloomburrow Tokens
Type:
Token Creature — Squirrel
Rarity:
Common
Reverse Type:
Token Creature — Bat Warlock
Flying At the beginning of your upkeep, reveal the top card of yo...
Set:
Bloomburrow Tokens
Type:
Token Creature — Rabbit Soldier
Rarity:
Common
Cost:
{2}{W}
When this creature enters, target creature you control gets +1/+1 until end of turn.(This toke...
Set:
Bloomburrow Tokens
Type:
Token Creature — Bird Scout
Rarity:
Common
Cost:
{2}{U}
FlyingWhen this creature enters, target creature you control gains flying until end of turn.(This ...
Set:
Bloomburrow Tokens
Type:
Token Creature — Rat Rogue
Rarity:
Common
Cost:
{3}{B}
When this creature enters, target opponent loses 3 life unless they sacrifice a nonland permanent o...
Set:
Bloomburrow Tokens
Type:
Token Creature — Mouse Soldier
Rarity:
Common
Cost:
{1}{R}
At the beginning of combat on your turn, target Mouse you control gains your choice of double s...
Set:
Bloomburrow Tokens
Type:
Token Creature — Squirrel Warrior
Rarity:
Common
Cost:
{1}{G}
When this creature enters, you may forage. If you do, put two +1/+1 counters on it.(This tok...
Set:
Bloomburrow Tokens
Type:
Token Creature — Raccoon Warrior
Rarity:
Common
Cost:
{3}{G}
This creature can't be blocked by creatures with power 2 or less.(This token's mana cost is {...
Set:
Bloomburrow Tokens
Type:
Token Creature — Bat
Rarity:
Common
Flying
Reverse Type:
Token Creature — Rabbit Knight
Whenever you attack, choose one — • Create a 1/1 white Rabbit...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '