Set:
Amonkhet
Type:
Sorcery
Rarity:
Rare
Cost:
{2}{B}{B}
All creatures get -2/-2 until end of turn.
Reverse Type:
Sorcery
Aftermath (Cast this spell only from your graveyard. Th...
Set:
Invasion
Type:
Creature — Kavu
Rarity:
Common
Cost:
{3}{B}
{R}: Firescreamer gets +1/+0 until end of turn.
In the dark, it's nearly invisible—until it exhales.
Set:
Future Sight
Type:
Creature — Zombie Cyclops
Rarity:
Common
Cost:
{2}{B}
When Putrid Cyclops enters the battlefield, scry 1, then reveal the top card of your library. Putrid Cyclo...
Set:
Commander 2018
Type:
Creature — Wurm
Rarity:
Rare
Cost:
{4}{B}{R}{G}
TrampleWhenever Charnelhoard Wurm deals damage to an opponent, you may return target card from your graveyard ...
Set:
Magic Origins
Type:
Creature — Zombie Centaur
Rarity:
Common
Cost:
{3}{B}
When Returned Centaur enters the battlefield, target player mills four cards.
Driven away by his living k...
Set:
Lorwyn
Type:
Creature — Treefolk Shaman
Rarity:
Uncommon
Cost:
{5}{B}
Whenever you cast a Treefolk spell, you may have target creature get +3/-3 until end of turn.
The crone's bou...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '