Set:
Time Spiral
Type:
Instant
Rarity:
Uncommon
Cost:
{1}{B}{B}
Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana ab...
Set:
Magic Origins
Type:
Creature — Nightmare Horse
Rarity:
Rare
Cost:
{5}{B}
Flying (This creature can't be blocked except by creatures with flying or reach.)Nightmare's power and tou...
Set:
Onslaught
Type:
Sorcery
Rarity:
Rare
Cost:
{3}{B}
As an additional cost to cast this spell, sacrifice a creature.Destroy all creatures that share a creature type with the sacrific...
Set:
Planeshift
Type:
Instant
Rarity:
Common
Cost:
{B}{R}
Destroy target creature. It can't be regenerated.
Like his mother before him, Darigaaz gave his life defending Dominaria from ...
Set:
Friday Night Magic 2016
Type:
Sorcery
Rarity:
Rare
Cost:
{1}{B}{B}
Devoid (This card has no color.)All creatures get -2/-2 until end of turn. If a creature would die this turn, ex...
Set:
Mirrodin
Type:
Enchantment
Rarity:
Rare
Cost:
{2}{B}
At the beginning of each player's upkeep, that player discards a card.
Mephidross filled with roars of fury and wails of despa...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '