Set:
Commander 2021
Type:
Sorcery
Rarity:
Rare
Cost:
{3}{U}{U}
Return six target nonland permanents to their owners' hands.
The militia formed up in the central plaza awaiting the onsl...
Set:
Core Set 2020
Type:
Instant
Rarity:
Uncommon
Cost:
{1}{U}
Choose target spell or permanent that's red or green. Its owner puts it on the top or bottom of their library.
The chill ...
Set:
Strixhaven: School of Mages
Type:
Sorcery
Rarity:
Uncommon
Cost:
{3}{G}{U}
Return target permanent to its owner's hand. Return target permanent card from your graveyard to your ha...
Set:
Aether Revolt
Type:
Creature — Elf Artificer Druid
Rarity:
Common
Cost:
{3}{G}
When Aether Herder enters the battlefield, you get {E}{E} (two energy counters).Whenever Aether Herd...
Set:
Kaladesh
Type:
Land
Rarity:
Uncommon
When Aether Hub enters the battlefield, you get {E} (an energy counter).{T}: Add {C}.{T}, Pay {E}: Add one mana of any color.
It powers the drea...
Set:
Aether Revolt
Type:
Creature — Dwarf Artificer
Rarity:
Common
Cost:
{3}{W}
VigilanceWhen Aether Inspector enters the battlefield, you get {E}{E} (two energy counters).Whenever Aet...
Set:
Kaladesh
Type:
Enchantment — Aura
Rarity:
Uncommon
Cost:
{1}{U}
Flash (You may cast this spell any time you could cast an instant.)Enchant creature or VehicleWhen Aether Meltdown ...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '