Zone:
H
Check:
3
Speed:
4
Damage:
4
Rarity:
Common
Block Mod:
1
Card Type:
Attack
Keywords:
Flash · Punch
Block Zone:
M
Difficulty:
4
Response: After you play this attack, ...
Rarity:Type:Control: 2Difficulty: 3Attack Speed:Attack Damage:Keywords: KickSet #:Resources:Attack: 3 Mid / 3Block: 4 MidCard Number: 119Card Text: E Commit your character card: If this attack deal...
Product Details
Response [Tenacious] Flip: After a rival foundation is committed due to your effect, ready this card."Tenacious—This ability is playable while committed."
Rarity:Common
Num...
Check:
5
Rarity:
Starter Deck Exclusive
Block Mod:
2
Card Type:
Foundation
Block Zone:
M
Difficulty:
0
After you block with this card, remove it. Enhance Destroy: This attack gets ...
Check:
5
Rarity:
Starter Deck Exclusive
Block Mod:
2
Card Type:
Foundation
Block Zone:
M
Difficulty:
0
After you block with this card, remove it. Enhance Destroy: This attack gets ...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '