Set:
Duel Decks: Divine vs. Demonic
Type:
Creature — Horror
Rarity:
Common
Cost:
{1}{B}
When Abyssal Gatekeeper dies, each player sacrifices a creature.
"There are two ways for me to p...
Set:
Urza's Saga
Type:
Creature — Horror
Rarity:
Rare
Cost:
{4}{B}{B}
FlyingWhen Abyssal Horror enters the battlefield, target player discards two cards.
It has no face of its own—it w...
Set:
Mirage
Type:
Creature — Human Assassin
Rarity:
Rare
Cost:
{3}{B}
{B}, {T}: Tap target creature. Abyssal Hunter deals damage equal to Abyssal Hunter's power to that creature.
Some ...
Set:
Battle Pack: Epic Dawn
Card type:
Effect Monster
Rarity:
Common
Attack:
1700
Defense:
600
Once per turn, if this card would be destroyed by an effect that does not target it, it...
Set:
Battle Pack: Epic Dawn
Card type:
Effect Monster
Rarity:
Starfoil Rare
Attack:
1700
Defense:
600
Once per turn, if this card would be destroyed by an effect that does not target...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '