Set:
Rise of Destiny
Card type:
Normal Trap
Rarity:
Ultimate Rare
If your opponent's monster attacks a monster on your side of the field, you can activate this card during the Damage Ste...
Set:
Rise of Destiny
Card type:
Effect Monster
Rarity:
Ultimate Rare
Attack:
2000
Defense:
0
You can tribute up to 2 Pyro-Type Monsters on your side of the field. If you do this, inc...
Set:
Power of the Duelist
Card type:
Normal Trap
Rarity:
Ultimate Rare
Activate only when your opponent declares an attack while the only monsters on your side of the field are Machine-T...
Set:
Power of the Duelist
Card type:
Effect Monster
Rarity:
Ultimate Rare
Attack:
2300
Defense:
1500
If this card destroys a monster with an A-Counter by battle and sends it to the G...
Set:
Power of the Duelist
Card type:
Equip Spell
Rarity:
Ultimate Rare
Equip only to a "Destiny Hero" monster. If the equipped monster attacks, destroy 1 Spell or Trap Card on the field ...
Set:
Power of the Duelist
Card type:
Normal Trap
Rarity:
Ultimate Rare
After activation, this card is treated as an Equip Card, and equip it to a "Destiny Hero" monster on your side of t...
Set:
Power of the Duelist
Card type:
Continuous Trap
Rarity:
Ultimate Rare
Each time a Machine-Type monster(s) is Special Summoned, inflict 300 damage to your opponent.
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '