Set:
Toon Chaos
Card type:
Link/Effect Monster
Rarity:
Rare
Attack:
1000
2 monsters, except Tokens During your Main Phase, if you control this Link Summoned card: You can banish this c...
Set:
Toon Chaos
Card type:
Effect Monster
Rarity:
Rare
Attack:
1300
Defense:
500
If a Cyberse monster you control would be used as Link Material for a "Code Talker" monster, this car...
Set:
Eternity Code
Card type:
Link/Effect Monster
Rarity:
Ultra Rare
Attack:
900
1 Link-2 or higher Link Monster If this card is Link Summoned: You can activate this effect; Special Su...
Set:
Ignition Assault
Card type:
Link/Effect Monster
Rarity:
Rare
Attack:
2300
2+ Cyberse monsters During damage calculation, if this card attacks: You can inflict damage to your oppon...
Set:
Mystic Fighters
Card type:
Xyz/Effect Monster
Rarity:
Secret Rare
Attack:
2000
Defense:
0
3 Level 4 monsters / If a "Mathmech" card(s) you control would be destroyed by card eff...
Set:
Ignition Assault
Card type:
Link/Effect Monster
Rarity:
Super Rare
Attack:
2000
During the Battle Phase (Quick Effect): You can target 1 Cyberse monster this card points to and ac...
Set:
Chaos Impact
Card type:
Effect Monster
Rarity:
Rare
Attack:
100
Defense:
100
If you control 2 or more "Marincess" monsters, while this card is in your hand or GY: You can target...
Set:
Chaos Impact
Card type:
Link/Effect Monster
Rarity:
Common
Attack:
1000
2 Cyberse monsters Your opponent's monsters cannot target monsters this card points to for attacks. The fir...
Set:
Ignition Assault
Card type:
Ritual/Effect Monster
Rarity:
Common
Attack:
2300
Defense:
2000
You can Ritual Summon this card with "A.I.'s Ritual". If this card is Ritual Summoned...
Set:
OTS Tournament Pack 12
Card type:
Effect Monster
Rarity:
Common
Attack:
300
Defense:
2100
If a monster is Normal or Special Summoned to a zone a Link Monster points to (except d...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '