Set:
Unglued
Type:
Enchantment
Rarity:
Uncommon
Cost:
{3}{B}{B}
As Handcuffs enters the battlefield, choose a player.When the chosen player's hands aren't touching each other, sacrific...
Set:
Kaladesh
Type:
Instant
Rarity:
Uncommon
Cost:
{U}
Counter target colorless spell.
The judges at the Fair are held in such high esteem that a nod of recognition can inspire an inve...
Set:
Dragons of Tarkir
Type:
Instant
Rarity:
Uncommon
Cost:
{U}{U}
As an additional cost to cast this spell, you may reveal a Dragon card from your hand.Counter target spell unless its...
Set:
Battle for Zendikar
Type:
Sorcery
Rarity:
Uncommon
Cost:
{1}{W}
Whenever a creature attacks this turn, it gains lifelink until end of turn.Awaken 4—{4}{W} (If you cast this spell ...
Set:
Return to Ravnica
Type:
Creature — Elf
Rarity:
Uncommon
Cost:
{2}{G}
As long as it's not your turn, tapped creatures you control have hexproof.
The city is vast and perilous, but ...
Set:
Scars of Mirrodin
Type:
Sorcery
Rarity:
Uncommon
Cost:
{X}{B}{B}
Each opponent loses X life. You gain life equal to the life lost this way.
Vampires don't consider patience a virt...
Set:
Magic 2013
Type:
Artifact
Rarity:
Uncommon
Cost:
{4}
{4}, {T}: Draw a card.
A true scribe devotes an entire lifetime to the creation of a single volume, a masterpiece as unique as...
Set:
Mercadian Masques
Type:
Enchantment
Rarity:
Uncommon
Cost:
{1}{U}
Whenever you cast a creature spell, you may pay {1}. If you do, draw a card, then discard a card.
A bribe is alwa...
Set:
Shards of Alara
Type:
Artifact Creature — Vedalken Wizard
Rarity:
Uncommon
Cost:
{3}{U}
{2}{U}: Untap target artifact.
"We of the Sanctum Arcanum have pondered every word on every...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '