Set:
Morningtide
Type:
Creature — Elemental
Rarity:
Common
Cost:
{3}{R}
Stingmoggie enters the battlefield with two +1/+1 counters on it.{3}{R}, Remove a +1/+1 counter from Stingmoggie...
Set:
Eternal Masters
Type:
Creature — Human Barbarian
Rarity:
Uncommon
Cost:
{2}{R}{R}
HasteEcho {2}{R}{R} (At the beginning of your upkeep, if this came under your control since the b...
Set:
Champions of Kamigawa
Type:
Creature — Ogre Warrior
Rarity:
Common
Cost:
{4}{R}
Mountainwalk (This creature can't be blocked as long as defending player controls a Mountain.)
"We ...
Set:
Gatecrash
Type:
Enchantment — Aura
Rarity:
Common
Cost:
{3}{R}{G}
Enchant creatureEnchanted creature gets +3/+3 and has haste.
Gruul shamans believe all sentient beings have the s...
Set:
Mercadian Masques
Type:
Enchantment — Aura
Rarity:
Common
Cost:
{1}{R}
Enchant creatureEnchanted creature gets +1/+1 and has mountainwalk. (It can't be blocked as long as defendin...
Set:
Aether Revolt
Type:
Instant
Rarity:
Uncommon
Cost:
{1}{R}
Choose one —• Target creature gets +4/+0 and gains trample until end of turn.• Two target creatures each get +2/+0 and ga...
Set:
Battlebond
Type:
Creature — Goblin
Rarity:
Common
Cost:
{3}{R}
When Stadium Vendors enters the battlefield, choose a player. That player adds two mana of any one color they choose...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '