Set:
Mirage
Type:
Creature — Human Cleric
Rarity:
Rare
Cost:
{3}{W}
When Auspicious Ancestor dies, you gain 3 life.Whenever a player casts a white spell, you may pay {1}. If you do, yo...
Set:
Mirage
Type:
Sorcery
Rarity:
Uncommon
Cost:
{X}{B}{R}
Destroy target creature with mana value X. If that creature dies this way, Kaervek's Purge deals damage equal to the creature...
Set:
Mirage
Type:
Land
Rarity:
Uncommon
Bad River enters the battlefield tapped.{T}, Sacrifice Bad River: Search your library for an Island or Swamp card, put it onto the battlefield, th...
Set:
Mirage
Type:
Creature — Basilisk
Rarity:
Rare
Cost:
{4}{R}{G}
Whenever Rock Basilisk blocks or becomes blocked by a non-Wall creature, destroy that creature at end of combat.
In t...
Set:
Mirage
Type:
Legendary Creature — Serpent
Rarity:
Rare
Cost:
{3}{U}{U}
TramplePhasing (This phases in or out before you untap during each of your untap steps. While it's phased ou...
Set:
Mirage
Type:
Enchantment
Rarity:
Rare
Cost:
{3}{G}{U}
Cumulative upkeep {1} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pa...
Set:
Mirage
Type:
Instant
Rarity:
Rare
Cost:
{1}{W}
Divine Retribution deals damage to target attacking creature equal to the number of attacking creatures.
"To the undiscerning eye, j...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '