Set:
Kaladesh
Type:
Creature — Dwarf Artificer
Rarity:
Common
Cost:
{1}{W}
When Aviary Mechanic enters the battlefield, you may return another permanent you control to its owner's hand...
Set:
Kaladesh
Type:
Creature — Bird
Rarity:
Common
Cost:
{4}{W}
Flying
The great birds dive through the sky, wings skimming the aether streams, to fall upon their unsuspecting prey.
Set:
Kaladesh
Type:
Creature — Human Rogue
Rarity:
Common
Cost:
{3}{R}
When Spontaneous Artist enters the battlefield, you get {E} (an energy counter).Pay {E}: Target creature gains ha...
Set:
Kaladesh
Type:
Instant
Rarity:
Common
Cost:
{2}{G}
Destroy target artifact or enchantment. You gain 2 life.
"I'd just let the monkey have it if I were you. You can make another, b...
Set:
Kaladesh
Type:
Creature — Gremlin
Rarity:
Common
Cost:
{2}{R}
Whenever an artifact enters the battlefield under your control, Salivating Gremlins gets +2/+0 and gains trample unti...
Set:
Kaladesh
Type:
Sorcery
Rarity:
Rare
Cost:
{3}{G}
Look at the top ten cards of your library, exile up to two creature cards from among them, then shuffle. Target opponent may choos...
Set:
Kaladesh
Type:
Creature — Dwarf Artificer
Rarity:
Uncommon
Cost:
{2}{W}{W}
Fabricate 2 (When this creature enters the battlefield, put two +1/+1 counters on it or create two 1/1 c...
Set:
Kaladesh
Type:
Creature — Goat
Rarity:
Common
Cost:
{3}{W}
When Thriving Ibex enters the battlefield, you get {E}{E} (two energy counters).Whenever Thriving Ibex attacks, you may ...
Set:
Kaladesh
Type:
Sorcery
Rarity:
Common
Cost:
{2}{B}
You draw two cards, lose 2 life, and get {E}{E} (two energy counters).
"When you have the chance, take it. Laugh, sing, dance. D...
Set:
Kaladesh
Type:
Creature — Elf Druid
Rarity:
Common
Cost:
{1}{G}
When Kujar Seedsculptor enters the battlefield, put a +1/+1 counter on target creature you control.
Every leaf, tre...
Set:
Kaladesh
Type:
Creature — Human Pilot
Rarity:
Uncommon
Cost:
{3}{B}
Whenever an artifact enters the battlefield under your control, you may return Ovalchase Daredevil from your gr...
Set:
Kaladesh
Type:
Land
Rarity:
Common
Woodland Stream enters the battlefield tapped.{T}: Add {G} or {U}.
Waterways carve their routes through the land to reflect the paths the aether s...
Set:
Kaladesh
Type:
Instant
Rarity:
Rare
Cost:
{2}{R}{R}
Fateful Showdown deals damage to any target equal to the number of cards in your hand. Discard all the cards in your hand, then...
Set:
Kaladesh
Type:
Artifact Creature — Fox
Rarity:
Uncommon
Cost:
{3}
When Filigree Familiar enters the battlefield, you gain 2 life.When Filigree Familiar dies, draw a card.
"It's th...
Set:
Kaladesh
Type:
Artifact Creature — Insect
Rarity:
Common
Cost:
{3}
{B}: Prakhata Pillar-Bug gains lifelink until end of turn. (Damage dealt by this creature also causes you to gai...
Set:
Kaladesh
Type:
Creature — Camel
Rarity:
Common
Cost:
{W}
There is no dress code for the Inventors' Fair, but you'll be hard-pressed to find anyone or anything not done up in their...
Set:
Kaladesh
Type:
Creature — Elf Druid
Rarity:
Uncommon
Cost:
{1}{G}
When Servant of the Conduit enters the battlefield, you get {E}{E} (two energy counters).{T}, Pay {E}: Add one ma...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '