Set:
Shards of Alara
Type:
Artifact Creature — Human Wizard
Rarity:
Rare
Cost:
{2}{U}
Play with the top card of your library revealed.As long as the top card of your library is an arti...
Set:
Duel Decks: Blessed vs. Cursed
Type:
Creature — Human Wizard
Rarity:
Rare
Cost:
{2}{U}
Whenever another Human enters the battlefield under your control, untap Captain of the Mists...
Set:
Invasion
Type:
Creature — Human Wizard
Rarity:
Common
Cost:
{W}
{G}, {T}: Target creature gets +1/+1 until end of turn.{U}, {T}: Put target creature you control on top of its owne...
Set:
Theros
Type:
Creature — Human Wizard
Rarity:
Rare
Cost:
{1}{U}
Heroic — Whenever you cast a spell that targets Artisan of Forms, you may have Artisan of Forms become a copy of tar...
Set:
Champions of Kamigawa
Type:
Legendary Creature — Human Wizard
Rarity:
Rare
Cost:
{2}{U}{U}
{2}{U}, Discard a card: Counter target spell if it has the same mana value as the discar...
Set:
Guilds of Ravnica
Type:
Creature — Human Wizard
Rarity:
Common
Cost:
{1}{U}
{2}{U}: Target creature can't be blocked this turn.
"My doors are called trespassing, my signatures, fo...
Set:
Planar Chaos
Type:
Creature — Human Wizard
Rarity:
Rare
Cost:
{1}{U}
{T}: Draw two cards, then discard three cards.
"Some trade in goods, some in secrets. My soul has walked the f...
Set:
Ninth Edition
Type:
Creature — Human Wizard
Rarity:
Common
Cost:
{1}{U}
His peers derive knowledge from ancient tomes locked within dark spires. He finds knowledge within the soli...
Set:
Planeshift
Type:
Creature — Human Wizard
Rarity:
Uncommon
Cost:
{2}{W}
Kicker {1}{G} and/or {2}{U} (You may pay an additional {1}{G} and/or {2}{U} as you cast this spell.)When Sun...
Set:
Invasion
Type:
Creature — Human Wizard
Rarity:
Uncommon
Cost:
{1}{R}
{2}: Target black or green creature gains haste until end of turn. (It can attack and {T} this turn.)
"Let my ...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '