Set:
Eldritch Moon
Type:
Creature — Human Wizard
Rarity:
Common
Cost:
{2}{U}
When Exultant Cultist dies, draw a card.
Amid the gibbering chorus that rose from the drownyard temple, Jac...
Set:
Coldsnap
Type:
Creature — Human Wizard
Rarity:
Common
Cost:
{U}
{2}, Reveal X blue cards from your hand, Sacrifice Martyr of Frost: Counter target spell unless its controller pays...
Set:
Avacyn Restored
Type:
Creature — Human Wizard
Rarity:
Common
Cost:
{2}{U}
Soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. T...
Set:
Magic 2012
Type:
Creature — Human Wizard
Rarity:
Rare
Cost:
{U}{U}
Illusion creatures you control get +1/+1 and have hexproof. (They can't be the targets of spells or abilities yo...
Set:
Modern Masters 2017
Type:
Creature — Human Wizard
Rarity:
Common
Cost:
{W}{U}
Flash (You may cast this spell any time you could cast an instant.)When Deputy of Acquittals enters t...
Set:
Invasion
Type:
Creature — Human Wizard
Rarity:
Uncommon
Cost:
{2}{R}
Kicker {1}{B} (You may pay an additional {1}{B} as you cast this spell.)When Shivan Emissary enters the battle...
Set:
Commander 2013
Type:
Creature — Human Wizard
Rarity:
Rare
Cost:
{4}{R}{R}
{3}, {T}: Tap target creature you control and target creature of an opponent's choice they control. Those...
Set:
Born of the Gods
Type:
Creature — Human Wizard
Rarity:
Uncommon
Cost:
{1}{U}
Heroic — Whenever you cast a spell that targets Meletis Astronomer, look at the top three cards of you...
Set:
Apocalypse
Type:
Creature — Human Wizard
Rarity:
Common
Cost:
{B}
{G}, {T}: Add one mana of any color.{W}, {T}: Prevent the next 1 damage that would be dealt to any target this tu...
Set:
Conspiracy
Type:
Creature — Human Wizard
Rarity:
Rare
Cost:
{3}{U}
Academy Elite enters the battlefield with X +1/+1 counters on it, where X is the number of instant and sorcery c...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '