Set:
Commander 2019
Type:
Creature — Human Wizard
Rarity:
Rare
Cost:
{2}{R}
{1}{R}, {T}, Sacrifice Magus of the Wheel: Each player discards their hand, then draws seven cards.
"Fate is...
Set:
Commander 2019
Type:
Creature — Human Wizard
Rarity:
Rare
Cost:
{2}{B}
Morph {B} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morp...
Set:
Commander 2019
Type:
Legendary Creature — Human Wizard
Rarity:
Mythic
Cost:
{2}{U}{R}{W}
Prevent all damage that would be dealt to Sevinne, the Chronoclasm.Whenever you cast your ...
Set:
Core Set 2020
Type:
Creature — Human Wizard
Rarity:
Uncommon
Cost:
{5}{U}{U}
When Scholar of the Ages enters the battlefield, return up to two target instant and/or sorcery cards ...
Set:
Duel Decks: Elspeth vs. Tezzeret
Type:
Creature — Human Wizard
Rarity:
Common
Cost:
{2}{U}
When Trinket Mage enters the battlefield, you may search your library for an artifact ca...
Set:
Commander Anthology
Type:
Legendary Creature — Human Wizard
Rarity:
Rare
Cost:
{2}{U}{U}{U}
Tap an untapped Wizard you control: Draw a card.
"Choices belong to those with the luxu...
Set:
Ultimate Masters
Type:
Creature — Human Wizard
Rarity:
Common
Cost:
{2}{U}{U}
When Archaeomancer enters the battlefield, return target instant or sorcery card from your graveyard ...
Set:
Mirage
Type:
Creature — Human Wizard
Rarity:
Rare
Cost:
{1}{U}{U}
{T}, Sacrifice Daring Apprentice: Counter target spell.
In front of every great wizard is a doomed apprentice.
Set:
Time Spiral
Type:
Legendary Creature — Human Wizard
Rarity:
Rare
Cost:
{4}{B}
Whenever you cast a creature spell, create X 1/1 black Thrull creature tokens, where X is that spell'...
Set:
Duel Decks: Speed vs. Cunning
Type:
Creature — Human Wizard
Rarity:
Common
Cost:
{2}{U}
Morph {2}{U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up a...
Set:
Magic Origins
Type:
Creature — Human Wizard
Rarity:
Common
Cost:
{3}{U}
When Separatist Voidmage enters the battlefield, you may return target creature to its owner's hand.
"As lo...
Set:
Dark Ascension
Type:
Creature — Human Wizard
Rarity:
Rare
Cost:
{2}{U}{U}
{2}{U}, {T}, Exile a creature card from your graveyard: Create a 2/2 black Zombie creature token, then pu...
Set:
Core Set 2019
Type:
Creature — Human Wizard
Rarity:
Uncommon
Cost:
{2}{U}
When Exclusion Mage enters the battlefield, return target creature an opponent controls to its owner's ha...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '