Set:
Double Masters
Type:
Artifact Creature — Golem
Rarity:
Rare
Cost:
{4}{B}{B}
You may sacrifice three artifacts rather than pay this spell's mana cost.Exile three artifact cards fro...
Set:
Double Masters
Type:
Artifact Creature — Golem
Rarity:
Rare
Cost:
{8}
When Sundering Titan enters or leaves the battlefield, choose a land of each basic land type, then destroy th...
Set:
Jumpstart
Type:
Artifact Creature — Golem
Rarity:
Common
Cost:
{1}
{5}, {T}, Sacrifice Lightning-Core Excavator: It deals 3 damage to any target.
"That's the third time this month...
Set:
Core Set 2021
Type:
Artifact Creature — Golem
Rarity:
Common
Cost:
{4}
Forgotten Sentinel enters the battlefield tapped.
It was built to withstand the ages, but no one remembers w...
Set:
Core Set 2021
Type:
Artifact Creature — Golem
Rarity:
Uncommon
Cost:
{5}
{2}: Put target card from your graveyard on the bottom of your library.
Many names and many memories bound...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '