Set:
Innistrad: Midnight Hunt Commander
Type:
Enchantment
Rarity:
Rare
Cost:
{5}{G}
Whenever a creature you control dies, put X +1/+1 counters on target creature you control, where X i...
Set:
Commander 2021
Type:
Enchantment
Rarity:
Mythic
Cost:
{3}{U}{U}
Whenever you cast an instant or sorcery spell, create an X/X colorless Construct artifact creature token, where X i...
Set:
Strixhaven: School of Mages
Type:
Enchantment
Rarity:
Rare
Cost:
{2}{W}
When Sparring Regimen enters the battlefield, learn. (You may reveal a Lesson card you own from outside the...
Set:
Kaldheim Commander
Type:
Enchantment
Rarity:
Uncommon
Cost:
{2}{W}
Creatures can't attack you unless their controller pays {2} for each creature they control that's attacking you....
Set:
Kaldheim Commander
Type:
Enchantment — Aura
Rarity:
Rare
Cost:
{2}{G}{G}
Enchant creatureEnchanted creature gets +1/+1 for each Elf you control and has reach.{2}{G}: Return Crown ...
Set:
Kaldheim
Type:
Enchantment
Rarity:
Rare
Cost:
{G}{G}
At the beginning of your upkeep, you may cast a permanent spell from your hand with mana value equal to 1 plus the highest man...
Set:
Kaldheim
Type:
Enchantment — Saga
Rarity:
Rare
Cost:
{1}{W}{U}
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)I — Create a 1/1 blue Bird c...
Set:
Commander Legends
Type:
Enchantment — Aura
Rarity:
Rare
Cost:
{2}{W}
You may cast this spell as though it had flash if it targets a commander.Enchant creatureEnchanted creature ha...
Set:
Commander Legends
Type:
Enchantment — Aura
Rarity:
Uncommon
Cost:
{4}{R}
Enchant creatureEnchanted creature has "{T}: This creature deals damage equal to its power to any target."...
Set:
Zendikar Rising
Type:
Enchantment
Rarity:
Rare
Cost:
{3}{W}
Landfall — Whenever a land enters the battlefield under your control, choose one —• Create a 2/2 white Cat Beast creatu...
Set:
Zendikar Rising Commander
Type:
Enchantment
Rarity:
Rare
Cost:
{2}{G}
At the beginning of each player's draw step, that player draws an additional card.Each player may play an add...
Set:
Theros Beyond Death
Type:
Enchantment — Saga
Rarity:
Rare
Cost:
{2}{G}
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after IV.)I — Create a 1/1 whit...
Set:
Double Masters
Type:
Enchantment
Rarity:
Rare
Cost:
{1}{W}{W}
Artifact creatures you control get +2/+2.
"Death shall prevail as long as our will falls to rust. May necessity annea...
Set:
Double Masters
Type:
Enchantment
Rarity:
Uncommon
Cost:
{1}{B}{B}
When Oubliette enters the battlefield, target creature phases out until Oubliette leaves the battlefield. Tap tha...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '