Set:
Commander Legends
Type:
Creature — Goblin Rogue
Rarity:
Common
Cost:
{2}{R}
{T}, Discard a card: Draw a card.
To a goblin, value is based on the four S's: shiny, stabby, smelly, a...
Set:
Commander Legends
Type:
Sorcery
Rarity:
Common
Cost:
{3}{R}
Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. Scry 1. (Look...
Set:
Commander Legends
Type:
Land
Rarity:
Common
{T}, Sacrifice Terramorphic Expanse: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
Set:
Commander Legends
Type:
Instant
Rarity:
Common
Cost:
{1}{W}
Destroy target artifact or enchantment.
Where the holy light of the angels has shone, only purity remains.
Set:
Commander Legends
Type:
Instant
Rarity:
Uncommon
Cost:
{W}
Put target attacking creature on the bottom of its owner's library. Its controller gains life equal to its toughness.
"N...
Set:
Commander Legends
Type:
Creature — Spirit
Rarity:
Uncommon
Cost:
{4}{B}
FlyingRevenant's power and toughness are each equal to the number of creature cards in your graveyard.
"Not...
Set:
Commander Legends
Type:
Legendary Creature — Serpent
Rarity:
Mythic
Cost:
{4}{G}{U}
You may play an additional land on each of your turns.Whenever a land enters the battlefield un...
Set:
Commander Legends
Type:
Creature — Human Pirate
Rarity:
Common
Cost:
{2}{U}
When Trove Tracker dies, draw a card.Encore {5}{U}{U} ({5}{U}{U}, Exile this card from your graveyard: ...
Set:
Commander Legends
Type:
Instant
Rarity:
Uncommon
Cost:
{2}{U}
Draw three cards. Then discard two cards unless you discard an artifact card.
"To truly know something, you must beco...
Set:
Commander Legends
Type:
Enchantment — Aura
Rarity:
Common
Cost:
{U}
FlashEnchant creatureEnchanted creature gets -X/-0, where X is the number of cards in your graveyard.
When the ...
Set:
Commander Legends
Type:
Creature — Human Artificer
Rarity:
Uncommon
Cost:
{2}{U}
When Skilled Animator enters the battlefield, target artifact you control becomes an artifact crea...
Set:
Commander Legends
Type:
Creature — Zombie Giant
Rarity:
Common
Cost:
{5}{U}
As an additional cost to cast this spell, exile two creature cards from your graveyard.Trample
Three he...
Set:
Commander Legends
Type:
Creature — Ape Shaman
Rarity:
Common
Cost:
{3}{G}{G}
TrampleWhen Silverback Shaman dies, draw a card.
The apes of Yavimaya draw strength from the spirits o...
Set:
Commander Legends
Type:
Sorcery
Rarity:
Uncommon
Cost:
{4}{G}{G}
Put two +1/+1 counters on each creature you control.
The pack that ambushes, eviscerates, and devours together sta...
Set:
Commander Legends
Type:
Creature — Human Warrior
Rarity:
Common
Cost:
{1}{R}
TrampleChampion of the Flame gets +2/+2 for each Aura and Equipment attached to it.
Grand Warlord Radh...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '